Eden Steven: Pest Control
Duty calls in the Garden of Eden. Armed with your trusty poison sprayer & bug launcher, do you have what it takes to mow down the hordes and discover what lies beyond?
The all-new top down action game brought to you by the officers of the UNC Game Development Club (ft. Eden Steven, biblical idol himself)
Note: the game is very laggy on web. Please try playing on desktop if possible!
Credits (present with varied details ingame):
kobkiet - Gameplay/UI Programming, Combat/UI VFX
treyatem - Character, Environment, & Tile Spriter, Graphic Artist
bbcc - Music, SFX, Tutorial Design, Enemy Spriter (bug queen)
deano - Dialogue & Cutscene Programmer, Character Spriter (god), Initial Gameplay and Concept
bravestar - Enemy Spriter (normal bugs) & Concept Artist
Special Thanks:
treatyofparis- moral support :)
rhysgilliam - provided his wonderful voice
There are many mechanics that were not explicitly taught, but are present in the game. Here is a short list:
-You can grab, swing and throw stunned medium-size bugs to do damage, but if you hit a solid object, the bug drops from your hand
-Gaining ammo decreases your walk speed
-Tapping the gas gun produces less spread than holding
-You can place dead medium size bugs on top of water to bridge over water without being slowed
-If you pray too often in succession, you run the risk of being smited, but may also be rewarded with healing
-You can destroy cobwebs by swinging bugs at them or sucking smaller bugs through them
-Pressure plates must be activated by bugs only
-Large bug attacks can do damage to smaller bugs
-There is a chance to heal slightly when killing a medium bug or queen bug
-You can press t to teleport...only recommended for debugging purposes/to check the map out
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